package scenic;

import scenic.jni.Renderer;

class DrawContext {
	public Device device;
	public int context;
	public int width;
	public int height;
	public Renderer renderer;
	public int surfaceType = Renderer.SURFACE_TYPE_COLOR;
	
	public DrawContext() {		
	}

	public DrawContext(DrawContext context, int surfaceType) {		
		this.device = context.device;
		this.context = context.context;
		this.width = context.width;
		this.height = context.height;
		this.renderer = context.renderer;
		this.surfaceType = surfaceType;
	}
}
